![]() ![]() Got a whole bunch of sims gibberish (was hoping for background music but hey), some 34 minutes of it which is insane. The entire latter half of the thing when imported that way was unintelligible as well which tends to indicate another format, probably ADPCM so I did that (vox ADPCM in this case). I was just doing educated guesses* as to the import values though (space is tight and audio is unnecessary so you tend to not get glorious 44KHz as much as 10KHz through 22 or thereabouts and often mono. To do it press file then import then raw and you will be given options) and was presented with a bunch of sound effects and other audio stings (sometimes several seconds in length). I did a raw import into audacity (the DS uses PCM wave and ADPCM wave at hardware level for a lot of things so you can do that sort of thing. ![]() Said hex editor has very little either as far as file names or interesting strings, though it did appear uncompressed in large portions of it (lots of repeating runs of values). I grabbed one and it had its own audio embedded within it.Īnyway SoundData.rom is probably a good start but it is not a standard extension, sometimes different extensions are used but seemingly not the case here when I open it in a hex editor. bik files which are video files of the rad bink format (very popular in games for many years, fewer examples on the DS though so thanks for that). ![]()
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